The Last Of Us Part I Update V1 1 4-rune | 2024 |

If you are utilizing the RUNE scene release package to update your client manually, keeping the structure sound is critical to avoid "Out of Memory" crashes or broken game scripts:

The Last of Us Part I Update v1.1.4-RUNE is a significant milestone in the game's development, but it's not the end of the road. Naughty Dog and Sony Interactive Entertainment have confirmed that they will continue to support the game with future updates, including new content, game modes, and performance enhancements. Fans of the game can expect more exciting developments in the coming months, including potential DLC expansions and sequels.

The release of marks another significant milestone in the ongoing post-launch support for Naughty Dog’s critically acclaimed remake on PC. Originally launched with a host of optimization issues, the PC port has undergone a steady transformation through successive patches.

The Last of Us Part 1 1.1 Patch Performance - Verified at last The Last of Us Part I Update v1 1 4-RUNE

Over time, developer Naughty Dog and porting partner Iron Galaxy worked tirelessly to address these issues, releasing incremental patches to stabilize the experience. However, update , released on January 24, 2025 , represents a significant leap forward. This isn't just another bug fix; it is a major technical overhaul focusing on modern upscaling technology that bridges the gap between different hardware ecosystems.

: Resolved an interaction bug with the generator while enemies were nearby.

: FSR 3.1 dramatically reduces the temporal flickering and ghosting artifacts that plagued the earlier FSR 2.2 and 3.0 iterations in dense environments like Seattle's overgrown streets. If you are utilizing the RUNE scene release

A specific rendering issue that occurred on certain TVs when using NVIDIA DLSS or AMD FSR has been resolved.

Whether you're revisiting the Salt Lake City hospital or stepping into the Quarantine Zone for the first time, make sure your game is updated to v1.1.4 for the best possible experience. For the full detailed changelog, check the official Naughty Dog patch notes or follow the conversation on Steam Community Are you planning to replay The Last of Us Part I

Fixes a minor immersion-breaking bug in the Bus Depot where Joel's flashlight would activate automatically in direct sunlight while inspecting artifacts. The release of marks another significant milestone in

Feature Support. Added support for AMD FSR3.1 Super Resolution. Added support for AMD FSR3.1 Frame Generation. General. [Hometown] Naughty Dog

toward becoming a definitive, highly optimized experience on PC. or details on how to configure FSR 3.1 settings for better performance?