Bunny Garden V1.0.5 -
If you want to dive deeper into specific routes, let me know: Which route are you trying to complete?
The is significant because it introduces a brand-new heroine to the original roster of Kana, Rin, and Miuka. This update adds fresh content to a game that some players previously found a bit repetitive once they had cleared the initial three routes.
During the week, you cannot visit the club. Instead, you must choose how to spend your time earning money.
The development team has listened to the community. Here is the official changelog for :
: Introduces a trial-period hostess with unique gray-pink pigtails. BUNNY GARDEN v1.0.5
The v1.0.5 update focuses primarily on system refinement, bug eradication, and enhancing the overall user experience. Below are the primary changes implemented in this build: 1. Crash and Stability Fixes
The standout feature of Bunny Garden Version 1.0.5 is the inclusion of a fresh face within the lounge. Following immense commercial success, producer Yujiro Usuda confirmed that the update expands the lore through this hire.
: Completes the trio, offering another path for Haito to explore. Version 1.0.5 Context While the core plot remains the same, version
The adds a nice layer of polish and extra fan service with its new poses and gifts, making the experience feel even more complete. The game is honest about what it is and delivers a fun, if slightly repetitive, experience that's best enjoyed in short, satisfying sessions. If you want to dive deeper into specific
The headline feature of v1.0.5 is the seamless integration of a hidden teaser character. When any of the core hostesses take a day off, a mysterious, silver-haired bunny girl sporting a purple-and-black uniform can be spotted in the background of the lounge. While players cannot directly interact with or romance her in this build, her inclusion serves as an exciting lore teaser that directly links into the newly released sequel, . 2. Upgraded Interaction Subsystems BUNNY GARDEN - Steam Community
Every drink you order and every response you give alters the hostess's affection towards you. In v1.0.5, tracking this is smoother thanks to optimized UI updates.
The update has made it easier to navigate, so make sure you are utilizing all available space in your garden for maximum customization. Final Thoughts: A Charming Update to a Cozy Classic
Atmospheric lighting and camera behavior in the exclusive VIP lounge have been subtly improved. The transition from the main bar area to private rooms feels more fluid, enhancing the visual fidelity of the game's most intimate segments. Core Gameplay Mechanics & Loop During the week, you cannot visit the club
The loop of Bunny Garden balances daytime financial management with nighttime romance. To win the hearts of the hostesses, you must effectively manage your time and resources.
Once the weekend hits, it is time to spend your hard-earned cash at Bunny Garden. Every action costs money, meaning efficiency is key:
The entire focus is on the care and happiness of animals.
is a simulation management game designed to provide a wholesome, relaxing atmosphere. The player takes on the role of a café owner, tasked with creating a welcoming environment for both visitors and their adorable rabbit residents. The primary goal is to keep the bunnies happy, healthy, and engaging with guests, while simultaneously expanding the cafe to attract more customers.
Sakugabowl is my favorite book of the year. Congratulations everyone!
(I will share my picks when I’m done reading in the next days LOL)
Amazing work this year everyone. I skipped some parts for some anime that I hadnt watched but that the first entries made them look so good that theyre already in my list to watch. Like apocalypse hotel, city, hikaru, ruri rocks. Im also interested in that amelie movie that I hadnt seen before but looks so amazing. Takopi was my most favorite of the year so Im happy that everyone had so much to say about it.
Best Episode: CITY Ep. 5
Best Opening: Yaiba: Samurai Legend OP 1
Best Ending: Chitose is in the Ramune Bottle ED
Best Animation Designs: Kowloon Generic Romance
Best Aesthetic: To Be Hero X
Best Show: Yaiba: Samurai Legend
Best Movie: Chainsaw Man: Reze Arc
Best Creator Discovery: Dalri and Sora Kawamitsu
Nice picks as usual, good to see you back! Surprising design choice on the surface, but genuinely well-deserved. Yuka Shibata isn’t just an artist with an elegant style that is compatible with Jun Mayuzuki’s work, but also one who Feels Right to the viewer because she was already in charge of After the Rain’s anime adaptation. It’s fair to say that this wasn’t as well-realized as its predecessor, but on paper, I really like what she did and the choice to appoint her. And shout to to Kawamitsu too! Recently caught their work through various clips as well and they’ve… Read more »
The Kowloon cast always looked so beautiful with those designs and were rarely off-model. Admittedly not the most fluid animation but I think there’s value in the more elegant detailed root as well. And I wanted to spread the praise around rather than giving another award to Yaiba for it’s terrific designs.
A bit surprised no one mentioned the Yaiba OP considering how packed it is with Kanada energy and constant movement.
It blew my ‘colodrillo’ to see a reference to Francisco Ibáñez in here! 13, Rue del Percebe is so primordial in its simple but condensed way of showing a true sense of place and community, thanks to gags beautifully interconnected and flowing visually all on one page, that it certainly deserves such a shout-out in relation to CITY THE ANIMATION. There’s a mural of that very first strip in Madrid’s Carabanchel neighborhood, that I try to pass by whenever I can! And we certainly deserved more long-form, truly continuous adventure stories like El sulfato atómico, before Mr. Ibáñez settled on… Read more »
I knew you’d be here to appreciate the comparison to a certain Ibañez building! You raise an interesting point with Uoto’s adaptations too. You do have to wonder about what might have happened with a reversed order and less of an overlap. Hyakuemu’s success certainly sounds like a motivation to invest more heavily in Orb; not that money is a magical panacea, but they could have had access to that type of personnel you mention on the regular if it were a more substantial project. That said, I’m not confident that it’d have happened regardless, nor that Uoto works are… Read more »
Pluribus confirmed AOTY 2025. Bravo, Vince!